According To Reports, GTA 6 Will Have The First Female Playable Character And Gradually Add More Cities.
For the first time, Grand Theft Auto 6’s campaign will include a female playable character. According to reports, Rockstar intends to start the game with just one city and gradually add more places through updates. Sources close to the company talked about the new female character, who would be Latina, for a Bloomberg piece on Rockstar. According to reports, the role will be one of two bank robbers in a tale inspired by Bonnie & Clyde, two real-life criminals.
Female protagonists have never appeared in the game’s single-player campaigns; they have only ever been accessible as custom characters in GTA Online. Dan Houser, a co-founder of Rockstar who has since left the firm, previously said the studio had considered a female lead as early as 2013. [Update: The first Grand Theft Auto game had female playable characters; this would have been the start of the modern 3D GTA series] According to the source, GTA 6 will premiere with a fictionalized version of Miami and its surroundings (likely a return to Vice City), but it will be upgraded with “new objectives and towns regularly.” There are reportedly more interior areas in that debut version than in any previous GTA game.
According to the source, Project Americas is the game’s codename since it was intended to contain sizable territories based in North and South America. This concept was abandoned in part to ease the hiring pressure. Due to several team changes and manufacturing obstacles, sources claim that game developers are skeptical about projections for a launch between April 2023 and March 2024. The game’s recent lack of development has reportedly led to the resignation of certain devs. The game’s creators claim that no internal release date has been set and that they anticipate the project to take at least two years to complete.
Nevertheless, a large portion of the report concentrates on progressive adjustments made by Rockstar in recent years, such as a more inclusive office culture, a focus on minimizing crunch, the removal of abusive managers, and the conversion of contractors into full-time employees, and a restructure to enhance working conditions. One insider claimed that as a result, morale at the business is higher and that Rockstar has “converted from a boys’ club into a real firm.”