It’s simple to slice through hordes of adversaries like a brave explorer, leaving a trail of nameless dead in your path. They had a name.
Who were they called? There isn’t much of a motive to be aware or concerned. The ultimate cheat code is that even if one of them is strong enough to beat you, you can simply reload your most recent save and keep trying until you kill them.
The nemesis system in Shadow of Mordor from 2014, however, offered an intriguing twist. You would be promoted and climb in Sauron’s ranks whenever an orc or Uruk defeated you.
It would become less anonymous as it gained strength and acquired a memorable moniker. Battles with them became acrimonious revenge battles as your adversary started to feel like an actual persona.
These vengeance bouts are now available in Skyrim as well. Dragons, trolls, bandits, and yes, even mud crabs become your nemesis when you fight them, thanks to the Shadow of Skyrim – Nemesis and Alternate Death System mod.
The largest alteration is that you are no longer completely dead when you are thrown out in battle; instead, you are simply stunned. You’ll awaken someplace else on the map rather than loading your most recent save.
Your equipment might be missing in some places, and if it’s better than theirs, your adversary might even be using your guns and armor.
Additionally, you could have a curse. For instance, if your adversary beats you using a power strike, you might get the “off-balance” characteristic, making you more prone to being knocked to the ground in battle. While this is happening, your adversary has become more powerful, possibly with better stats and a new boost, making them even more difficult to beat.
Naturally, you’ve added a new quest to your log: getting even. Find your adversary and vanquish them. You won’t tolerate some jerk bandit wielding your beloved blade outside, will you? It’s the only method to get rid of those debuffs.